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]]>A basic programming course on the LEGO SPIKE Prime platform. Taking the lessons one by one, you will be able to assemble and prepare your robot for the Big Journey, which requires moving along a line, counting intersections, detecting and bypassing obstacles, climbing a slide, and even finding your way out of a maze.
For schoolchildren of 4-10 grades
Who want to learn how to assemble and program robots, take part in competitions and win!
For teachers
Who want to teach robotics with the help of modern, cutting-edge technology
For enthusiasts
Who want to get acquainted with the world of robotics, as well as gain practical knowledge about building and programming robots
For parents
Who want to assemble their first robot with their children
What you need
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]]>You will learn the basics of robotics using Lego, but the course can also be taken without the Lego. Most problems can be solved on the computer using a virtual robot in a virtual world.
The course deals with many interesting situations that a novice robotics engineer might encounter when debugging his robot.
Course attendees will master the basics of construction, learn how to build the simplest robot control algorithms, at the basic level they will be able to solve competitive problems: kegelring, line following, maze.
What you will need:
The course will be useful for those who:
Why
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]]>The post Fundamentals of Robotics appeared first on Art&Ca.
]]>Teachers face the important task of setting the bar high for teaching robotics in school. Our course shows how to build a curriculum for this discipline, develop a system for evaluating knowledge, and establish cooperation between school and high school.
When designing automated systems, a robotics engineer relies on the knowledge of electronics, mechanics, cybernetics, and other disciplines. A high school student, on the other hand, uses what he or she learns in physics, mathematics, and computer science classes to solve similar problems. The robotics lessons address all of these sciences, helping children to discover them at a new level. This course is designed to help teachers create a curriculum for the subject.
The course is suitable for students, parents, and anyone else who wants to learn the basics of robotics. There is a separate chapter for teachers and tutors on the possibilities and prospects of teaching robotics
The course requires the Lego Mindstorms NXT 9797 or EV3 educational robotics constructor.
Please note: you cannot install Robolab when using Lego Mindstorms EV3
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]]>Learn how to control an off-the-shelf robot by programming its actions.
We will develop programming and algorithmic skills.
We will study the physical laws and phenomena that occur when the robot works.
This unit gives a deeper and more visual understanding of the laws and phenomena.
We will learn how to model various objects.
The finished model can be printed out if available.
We will study the robot from the inside: what mechanisms and processes make the robot work?
We will get acquainted with electrical circuits, learn how sensors and motors work for a deeper understanding of how the robot works in terms of electronics.
Comprehensive lessons: broadens the mind and helps you better navigate in today’s world.
Education: increases children’s academic performance in subjects such as physics, math, and computer science.
Development: robotics contributes to the development of logic, memory, attention.
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]]>Format
Face-to-face lessons in a group at a selected time according to the group’s schedule
Structure
The course consists of modules. In the module 12 lessons of 90 minutes
Group
Groups formed by age of students
Age
For children and teenagers from 7 to 10 years old
The level
The course is suitable for beginners and advanced users
Your child always sits at the computer
This course will help you learn basic programming skills
Your child loves to play games and has always dreamed of making his or her own.
If your child is unfamiliar with the programming environment, start at the beginning of the course
The child is already into programming
If your child has studied at another school before, start at an advanced level
The learning process
See the video to see how PIXEL is learning
Syllabus
The program includes: theory, practice and problem solving. We regularly collect feedback and continually improve our program
Gamification of the learning process
During the learning process, the student receives prizes for results. Further motivation to learn
Children in this course are introduced to the Lego Education WeDo 2.0 set and master basic programming skills, put them into practice, and learn how to work in teams and invent their own designs.
In each lesson, children walk through a device from the real world and the principles of its operation, and then assemble it and program it.
The set is programmed using the visual programming blocks of the Lego Education WeDo 2.0 environment. This environment is made so that children without programming skills can control robots and later in the educational process can use all the blocks that are available in this environment.
At this stage the children will learn the basics of programming. At the end of the course, they will learn:
1) how to start and stop motors on their own;
2) how to control the robot with sensors;
3) concepts such as Expectation, Cycle, mathematical probability, and more.
Levels 1 and 2 are necessary for the consistent development of the child, which improves his adaptation to the computer (programming).
Level 1 introduces children to the basics of construction in a game form, as well as developing fine motor skills and associative thinking.
An example of a lesson
Theme: “The Grabbing Device”. Children learn how cardboard is made, watch a visual video about its production, and understand the principle of operation. They then assemble it, understanding each mechanism, and program its operation.
Equipment
Lego Education WeDo 2.0 constructor and WeDo 2.0 programming environment are used for teaching
Methodological plan of the module:
Children work in pairs.
Children will continue to learn the blocks of the Lego Education WeDo 2.0 programming environment and apply this knowledge to create robot control programs.
Emphasis is placed on concepts such as:
1) “Mathematical operations” that are available in the programming environment are addition, subtraction, multiplication, and division;
2) Displaying information on the screen;
3) Application of sensors to calculate and get the result.
Module Methodological Plan:
Children work in pairs.
What do we need gears for? Why are there so many of them? What is this “transparent stuff?” In this module, children will learn or remember mechanisms such as gears, worms, or rack and pinion gears. They will learn how they work and be able to use them independently in their projects. Children will also solve problems and recall the already learned programming blocks of the Lego WeDo 2.0 environment.
Module methodological plan:
Children work in pairs.
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]]>The post Lego-based Robotics for Preschoolers appeared first on Art&Ca.
]]>Format
Face-to-face group sessions at a selected time according to the group’s schedule
Structure
The course consists of modules. Modules include 12 lessons of 90 minutes each.
Group
Groups formed by age of students
Age
For children and teenagers from 5 to 7 years old
The level
The course is suitable for beginners and advanced users
The program includes: theory, practice and problem solving. We regularly collect feedback and continually improve our program
The student is rewarded for results in the learning process. Further motivation to learn
In this module your child will master all simple mechanisms, learn how to build them independently, and have a basic understanding of how complex mechanical devices such as a gearbox work. The children will learn what gear, worm and cam gears, crank mechanism and how they work.
The knowledge and skills acquired in these classes will help to develop fine motor skills and associative thinking in constructor assembly, to understand such subjects as physics and computer science, knowingly raising the child’s interest in them. After completing the course, children become more oriented in what surrounds them and show interest in further development of their knowledge and skills in the future.
Module methodological plan:
Children work in pairs.
Robotics is inextricably linked to living nature. Many devices have already found their way into this world and still today, many decades later, engineers from different countries are trying to recreate some of the mechanisms that are found in various plants and animals.
Children will learn to notice the different mechanisms that abound in wildlife around them, taking them apart with concrete examples.
In each activity, the children will learn about a new member of the flora or fauna, its habitat, and its possibilities in terms of technology. Thanks to the Lego Education WeDo 2.0 set, they will be able to recreate some of the movements of the creatures that will be discussed in the class, using the knowledge they already have.
Module outline:
Children work in pairs.
In this module, children will learn about space! With how astronauts live, what they do at work. Who was the first astronaut in human history. What is the solar system and what place our planet has in it. Children will learn about this and much more at this stage.
Children will be able to assemble different spacecrafts, satellites, stations and even a model of the solar system! Learn a lot about space and about what surrounds our planet.
Module outline:
Children work in pairs.
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